Call of Dity Black Ops Sorry Try Again in Awhile

In the main menu, choose Campaign > New Game > Veteran

  1. Operation 40
  2. Vorkuta
  3. U.South.D.D.
  4. Executive Order
  5. South.O.G.
  6. The Defector
  7. Numbers
  8. Project Nova
  9. Victor Charlie
  10. Crash Site
  11. WMD
  12. Payback
  13. Rebirth
  14. Revelations
  15. Redemption

Some tips earlier you begin:

  • Take cover as much as possible, and proceed slowly. If you lot're out in the open up, even merely one enemy tin tear you apart and send you lot dorsum to your terminal checkpoint.
  • Employ grenades if you accept them, but remember that enemies have grenades too!
  • If a item path isn't working for you, try a new 1. It'due south likely that you'll discover improve places for encompass and where y'all can accept out enemies more effectively.
  • If you feel like you've hit a wall and just tin can't proceed, take a break. Seriously. There are a few sections that can cause excruciating frustration. When this happens, information technology's best to just put the controller down, take a break, and come up back refreshed.
  • Although I'thou providing veteran playthrough videos past NextGenTactics, it'southward important for you lot to sympathise that enemy positions, spawns, and situations may exist drastically different in your game. The videos are to provide guidance for detail sections y'all may struggle with.

Playlist of Veteran playthroughs by NextGenTactics:

*** Spoiler - click to reveal ***

Operation 40:

Vorkuta:

Executive Order:

S.O.G.:

The Defector:

Numbers:

Project Nova:

Victor Charlie:

Crash Site:

WMD:

Payback:

Rebirth:

Redemption:

Mission ane: Functioning 40

Objective: Escape the Law

Play through the opening cutscenes and you'll somewhen be in a bar with Wood and Bowman. After an altercation with a soldier, yous'll exist given a gun and will slowly larn the basic controls of the game. Follow Woods throughout the street as you lot take out enemies, and make sure to apply your grenade launcher on the cars. Keep following Forest until you enter the driver's seat of a car, and so follow the directions on-screen to drive the motorcar until yous're back in the torture chair.

Objective: Employ Zipline to Infiltrate the Compound; Observe and Impale Castro

Afterward you utilize the zipline, melee the soldier and so keep along the path. At the acme of the path, when Bowman opens the door to the building, walk straight to the crates ahead and you lot'll find Intel ane/42 on the crate with the RPG.

Continue fighting into the next building, and when yous and Woods breach the second door, make sure you shoot the man (Castro) in the head to unlock:

Objective: Escape Compound

In the side by side area, Bowman volition bust downwardly the door of a bedroom on the right side and impale an enemy soldier. Caput into the bedchamber that Bowman was in, and then wait at the desk in front of the bed to find Intel 2/42 .

Once yous clear the building and caput outside, loads of enemies volition be waiting for you. This is a good section to try and get an achievement for killing five enemies with a single frag grenade. To do this, accept cover behind the sandbags on your left, await a few seconds for the enemies to converge in the middle area, then melt a grenade and throw information technology near the trucks and cherry barrels. Hopefully, the explosion will kill at least 5 enemies. If not, you tin kill yourself by holding a grenade and try once more to unlock:

Frag Master

Kill 5 enemies with a single frag grenade in the campaign.

Frag Master

9 guides Offline Game Mode Single Player

Note: This volition likely be much easier to accomplish on Recruit difficulty, so don't stress information technology also much.

Objective: Rappel Down into the Airfield

One time you rappel downwardly, enter the hangar and go up the pocket-sized staircase on the left side to find Intel three/42 . Simply follow your objective(south) to complete the mission, unlocking:

Sacrifice

Ensure your squad escapes safely from Cuba.

Sacrifice

three guides Offline Game Mode Single Player Main Storyline

Mission 2: Vorkuta

Objective: Escape Vorkuta

Yous'll meet Reznov and will start a revolt where you and the other prisoners attempt to escape the prison. Merely follow Reznov until you are outside and achieve Step 4 of the revolt.

Objective: Step 4: Unleash the Horde

In one case you and Reznov enter the building and Sergei begins busting down a door to the arms lockers, head up the get-go set up of stairs. In the side by side room, look on height of the cabinets on your left for Intel 4/42 . Head up to the roof and take control of the slingshot. Yous'll accept 3 targets to striking with the slingshot and you need to hit all 3 of them in a row, without missing, for an accomplishment. Here'south how you practice it:

  • Right target: Accept the very bottom of the reticle about an inch above the middle of the word "Target." You're aiming for the guard tower, if that'due south not obvious. This ane is hard to miss.
  • Middle target: Accept the very lesser of the reticle touching the white dot underneath the word "Target."
  • Left target: Have the very lesser of the reticle touching any part of the give-and-take "Target." This ane'south too hard to miss.

If you lot'd prefer a video guide, one is included below. All credit for the video goes to PowerPyx:

Slingshot Kid

Destroy all slingshot targets in three attempts.

Slingshot Kid

7 guides Offline Game Mode Single Player

Keep through the mission for several minutes until yous slide under a door that traps Sergei.

Objective: Deactivate the Security Door

On the other side of the door, don't head into the room on your left where your objective marker is. Instead, when looking at the stairs in front of yous, go through the entrance on the right. In this room, become to the desk on your left for Intel 5/42 . Continue following your objective for a while until Reznov gets on a motorcycle, but don't get on yours yet.

Objective: Step 8: Freedom

Before yous hop on the motorcycle, turn effectually towards the back of the garage, and look on the shelves on the left (e) wall for Intel 6/42 .

In the adjacent section, y'all demand to destroy all enemy vehicles for an achievement. While on the motorcycle, make sure yous kill every motorcycle enemy and destroy the 1 enemy truck. Once you hop onto the truck with the MG, brand sure you kill all motorcycle enemies, trucks, and the helicopter to unlock:

This completes the mission, unlocking:

Mission 3: The statesD.D.

This mission is a very brusque story-related cutscene. In that location is no intel to collect. Upon completing the mission, you'll unlock:

VIP

Receive orders from Lancer.

VIP

5 guides Offline Game Mode Single Player Main Storyline

Mission 4: Executive Order

Objective: Infiltrate Baikonur Cosmodrome

Afterwards a few minutes, you lot and Woods will wear some disguises and caput inside of a building. Once inside, have out the enemies and take the stairs up to the third floor (marked "3" on the walls). Rather than going up the ladder, get to the southwest side of the room towards the desks underneath the televisions. The desk on the correct has Intel vii/42 .

Objective: Protect Bowman and Brooks

In one case you lot've secured the belfry, y'all'll exist given a crossbow with explosive bolts. Two trucks of enemies will drive in, which yous should shoot and destroy with your explosive bolts. Then, an enemy MG truck volition come up in, which yous should destroy too. At that place will however be several enemies on pes, and so kill them with the explosive bolts as well. Once it's clear and y'all're told to zipline, immediately kill yourself by holding a grenade. You lot'll respawn at the kickoff of the explosive crossbow bolt section. Simply rinse and repeat this process until you unlock:

Objective: Abort the Launch at the Auxillary Control Bunker

You'll have a five-minute timer to reach your objective, which is a bunker that you access by exploding the wall with C4. Once you alienation the edifice and go inside, head to the southwest corner of the room and look on acme of the control panels for Intel 8/42 .

Objective: Observe and Kill Dragovich

The tunnels might cause y'all some problems on Veteran. I recommend you brand employ of your smoke grenades and try your best to quickly advance from embrace to comprehend as your teammates won't proceed forwards without you. Furthermore, you'll get for long periods of time without checkpoints inside the tunnels. Fight your way through for a while until you attain a room that has a white-tiled floor and is full of control panels and equipment. From this room, keep frontward and enter the showtime room on your correct. In this room, wait at the window on the east wall. To the right of this window, on tiptop of the control panel is Intel 9/42 .

Hither's some other video specifically for getting through the tunnels on Veteran:

Once you consummate the mission, y'all'll unlock:

Cold Warrior

Complete "Functioning forty," "Vorkuta," and "Executive Society" on Veteran difficulty.

Cold Warrior

4 guides Offline Game Mode Single Player Main Storyline Difficulty Specific

Mission 5: S.O.G.

Objective: Destroy the T55 Tanks

A while into the mission, later you clear the trenches and defend the line, you'll be tasked with destroying three tanks by using an M72 LAW. Due south of where yous pick up the LAW, you'll find an area with stacked with crates and ammo. In the middle of this area, on top of some crates is Intel 10/42 .

Objective: Push Dorsum the NVA

This is i of the hardest sections on Veteran, and you lot'll likely dice multiple times during this. Your objective is to push back the enemies from the trenches, which can be accomplished by interacting with xanthous-striped napalm barrels which the game volition non mark for you lot. When you do collaborate with a barrel, some people have reported that spamming cn_X will help speed-up the blitheness. As you progress downwards the hill, make your way to the northeast bunker that's directly below one of the barrels. In this bunker, on the wooden part of the gun-slit is Intel eleven/42 .

Hither'south a video specifically for this section if y'all're struggling:

Objective: Save Woods

Once you salve Forest, caput within of the burning tunnel with him. Near halfway through this tunnel, a soldier will be stumbling around and coughing. Northwest from this soldier, on a shelf is Intel 12/42 .

Objective: Make it the Tank

Following the previous intel, you're going to want to save & quit to the main menu before you lot hop into the tank. Doing this creates a "save" so that yous tin reload the next department from where yous quit out, in case you mess up while going for the next achievement.

Once you've saved and quit, reload your game and you'll ride the tank for a while until yous're in control of the TOW missiles. What you demand to exercise is destroy all 6 tanks by using only 6 shots (one for each tank). If you miss a shot, immediately quit out, and you can endeavor again. Once yous've destroyed the third tank, you lot'll get a checkpoint. Once you've reached this checkpoint, save and quit again to give yourself another "salvage". Once you load back in, take out the three remaining tanks, quitting out if yous neglect. One time you've destroyed all six tanks without missing a single shot, you'll unlock:

Tough Economic system

Use no more than six TOW guided missiles to destroy the tanks in the defence force of Khe Sanh.

Tough Economy

7 guides Offline Game Mode Single Player

Upon completing the mission, you'll unlock:

Mission half-dozen: The Defector

Objective: Extract the Defector and Intel

Woods will requite you lot a SPAS-12 with Dragon's Breath rounds. Information technology's an extremely good weapon, so you lot'll be using it quite a chip. You'll go x kills in no time at all, unlocking:

Objective: Get to the LZ

After yous breach the door, you'll be back with Reznov. Once you follow him out into the hallway, enter the first room on your right. In this pocket-size room is a desk with Intel 13/42 .

Objective: Commandeer the Radio for Air Support

Once you've obtained the radio, you can call in air support to take out enemies. Keep calling in air support to have out the enemies equally yous follow the Bottom Feeder tank. Shortly after y'all begin following the tank, it volition make a right plow on the road (northward). Once the tank turns, head into the building that's direct west of the turn. Inside this edifice, on a desk is Intel fourteen/42 . Make certain yous're constantly calling in air support on the enemies and then yous unlock:

Raining Hurting

Rack upward a torso count of xx NVA using air support in Hue Urban center.

Raining Pain

3 guides Offline Game Mode Single Player

Objective: Defend the LZ for Extraction; Prepare Defenses to Secure the LZ

Nigh the end of the mission, when you're at the LZ with the purple smoke and helicopter, head north into the building with a large hole in the wall. When you enter the building, the desk immediately to your left has Intel 15/42 .

Upon completing the mission, you lot'll unlock:

SOG Rules

Retrieve the dossier and the defector from Hue City.

SOG Rules

three guides Offline Game Mode Single Player Main Storyline

Down and Muddied

Complete "SOG" and "The Defector" on Veteran difficulty.

Down and Dirty

two guides Offline Game Mode Single Player Main Storyline Difficulty Specific

Mission 7: Numbers

You need to practice this unabridged mission while but carrying dual-wield weapons for an achievement. You may also use grenades and your melee knife. You automatically kickoff out the mission with dual-wield pistols, but there are some other dual-wield weapons you may pick up throughout the mission if y'all run low on ammo. If you are struggling with this on Veteran, it is much easier to exercise on Recruit while you're mopping up other achievements.

Objective: Escape with Dr. Clarke

At the outset of the mission, immediately turn effectually and head left (west) past the metal shelf. On the desk side by side to a estimator is Intel 16/42 .

Much later in the mission, you, Weaver, and Clarke will slow-motion slide down a roof and kill the enemies below. When y'all land, immediately in forepart of you and to the left, behind a fence, is Intel 17/42 .

Most the stop of the mission, yous'll get a cutscene where you're trying to save Clarke. After an unfortunate event, Weaver will pull you lot up and y'all'll be jumping down from rooftop to rooftop. Go on runway of how many jumps you practise. Afterwards the 4th jump, immediately plow around (so you're facing south) and caput forward to find Intel 18/42 in the trash.

For completing this mission, and for completing it with only dual-wield guns equipped, you'll unlock:

Mission 8: Projection Nova

Objective: Assault the German Base and find Steiner

Y'all need to push on in this area for several minutes until you lot achieve your objective, which is inside of a building. Once y'all're inside, you'll head upstairs and Dimitri will say "He's not here!". In this room, the southern wall has a white map of North America, and beneath the map is a table with Intel 19/42 .

Shortly after this, your objective volition bring yous to a large hangar. In the northeast end of the hangar is a small-scale room that has a desk-bound with Intel 20/42 .

Objective: Escape the Ship

After yous plant the explosives, you'll have a timer counting down in which you need to escape the ship with at least 2:15 left on the timer. This is much easier than it sounds. After you establish the explosives and shoot the clamp, sprint your fashion to the outer part of the deck and stick to the correct (due north) side as you become forward. Merely earlier the stairs that atomic number 82 up, on the right side is part of a wooden pallet that has Intel 21/42 . For the enemies above you, you can attempt killing them as you run up the stairs, or you can try and get lucky and sprint by everyone and promise yous don't get shot and dice. If you lot do dice, y'all can try again without punishment:

Light Foot

Escape the ship with 2:15 left on the timer in Veteran.

Light Foot

7 guides Offline Game Mode Single Player Difficulty Specific Time/Date

Once you consummate the mission, you'll unlock:

Mission 9: Victor Charlie

Objective: Kill VC on Boat

A few minutes into the mission, it'll simply exist you and Woods and you'll be taking a stealthy approach. When Woods tells you to take out the VC on the boat, swim to the gunkhole and yous'll get a melee prompt to take out the enemy. This is the kickoff of three silent VC kills you lot need for an achievement.

Objective: Place the C4

Later you identify the start C4 underwater, you lot and Woods will climb through a window. Immediately after you climb in, melee the sleeping soldier in the hammock for your 2nd and penultimate silent VC kill. Just subsequently this kill, enter the next room, and so immediately make a U-turn left. In the corner of this small expanse is Intel 22/42 . And then head to the soldier with his back turned to you and have him out for your third and last silent VC kill, unlocking:

Objective: Trigger Charges; Destroy Rat Tunnel; Reinforce Whiskey

In one case you've detonated the C4, head directly east a means until y'all get to a small shack with a makeshift, waist-high barricade in front of it. On the left side of the floor, at the very back of the small shack, you'll observe Intel 23/42 .

Presently after this, Bowman will tell you to choice up the M202 (Grim Reaper) and destroy an MG nest out in the lake. Later on you accept out the MG, hang onto the Grim Reaper. Y'all'll soon get ambushed and take to fight your fashion due east into a small shack. From hither, you'll be attacked from the north, and soon another MG will showtime firing on you. Use the Grim Reaper to take out this MG as well, unlocking:

Heavy Hand

Use the Grim Reaper to destroy the MG emplacement.

Heavy Hand

4 guides Offline Game Mode Single Player

Objective: Enter Tunnels

Afterward on in the mission, after yous enter the rat hole, progress for a while until you meet up with Reznov and he says he'll follow you. You'll soon come to a fork and you need to go left (south). Keep on while keeping an eye to your right, where eventually y'all'll see Intel 24/42 resting on the rocks.

Upon completing the mission, you lot'll unlock:

Information technology'due south your funeral

Consummate "Numbers," "Project Nova," and "Victor Charlie" on Veteran difficulty.

It's your funeral

3 guides Offline Game Mode Single Player Main Storyline Difficulty Specific

Mission 10: Crash Site

At the very beginning of the level, as yous approach the gunkhole, you'll meet a flaming barrel. To the left (n) of this barrel is a wooden crate with Intel 25/42 . Once you get on the boat, you'll be on information technology for a long fourth dimension as you lot clear the river of enemies.

Objective: Investigate Crash Site

Subsequently the lengthy boat department, you'll dock the gunkhole and volition be on foot once more. Immediately subsequently exiting the boat, head but a few steps northeast, and in front of a rock on the ground, you'll meet Intel 26/42 .

After a while, you'll reach the crashed plane that's on fire, and can climb upward its wing. On the other side of the fly, drop down to the ground beneath that'southward glowing red, and on the footing is Intel 27/42 .

Upon completing the mission, you'll unlock:

Mission 11: WMD

Objective: Get Kilo One to Prophylactic

While you're in the Blackbird, you need to ensure your coiffure gets to the Comms Station without dying. Furthermore, this department is intercut with you lot playing every bit one of the members on the ground, and you can't die during this either. This is fairly straight-forward to complete. Just listen to the pilot'southward instructions and follow the instructions. When you tell the squad to "Stop and drop", start clicking cn_RS or they'll all be killed.

During this section, when you lot bring your crew to the place marked "Barracks", you'll be on the ground with Weaver. When y'all enter the building, accept out the enemies, so head down the stairs and immediately turn around. To the right of the stairs, on the green chiffonier is Intel 28/42 . Once you've reached the Comms Station without anyone in your crew (including yourself) dying, you'll unlock:

Pathfinder

Guide the squad through the Soviet outpost without them getting killed.

Pathfinder

3 guides Offline Game Mode Single Player

Objective: Neutralize the Comstat Personnel

After rappeling down and clearing a building, descend down the stairs and have your crossbow ready. You lot need to make your mode to the relay station without existence detected. To accomplish this, use your crossbow at a altitude to take out the enemies while they're spread autonomously. This section doesn't last long and is adequately like shooting fish in a barrel to complete. If yous do become spotted and the alarm goes off, yous can simply dice/kill yourself and try again. Here'due south a visual guide past Rooster Teeth/Achievement Hunter:

Mr. Black OP

Enter the Soviet relay station undetected.

Mr. Black OP

6 guides Offline Game Mode Single Player

Once y'all've unlocked the aforementioned achievement, you'll alienation a building full of enemies and computers. Before heading downwards the stairs to the bottom flooring of this building, in front end of the stairs is a pocket-sized room. In this room, on a bench to the right of two lockers is Intel 29/42 .

Objective: Infiltrate the Nova 6 Facility

Afterwards you fight through this section for a while, yous'll come to a building loaded with explosive blueish barrels (information technology'south the building that when you enter, Weaver says "Hudson... Practise you lot see those wires?"). In this large room, head westward towards the tables that have bombs on superlative. In front end of the table that's lit up is a darker table that has Intel 30/42 .

Mission 12: Payback

Objective: Get the Soviet

While heading through the tunnel with Woods, you'll cease upwardly in a room with a waterfall on the left (south) side of the room. On the reverse side of the room, along the northern wall, you lot'll detect some shelves with Intel 31/42 .

Objective: Capture the Hind

Before you go in the chopper, head northwest towards the dark-green tent. In front of the archway to the tent is a tabular array with Intel 32/42 .

Objective: Kill Kravchenko

After the chopper section, you'll make your mode up to a cavern. At the entrance of the cave, you lot'll encounter an enemy with a flamethrower. Afterwards you impale him, Forest will tell you to grab the flamethrower. The flamethrower is really an attachment on the weapon (an AK-47) and you can employ it by pressing cn_left. With the flamethrower equipped, make your fashion through the remainder of the cavern, killing enemies via incineration until you unlock:

Russian bar-b-q

Incinerate 10 enemies with the flamethrower zipper in the Pow compound.

Russian bar-b-q

iii guides Offline Game Mode Single Player

At the cease of the cave, before going up the stairs to reach Kravchenko, caput to the southeast corner of this expanse almost the flickering light. To the left of the flickering lite is a wooden crate with Intel 33/42 .

Upon completing the mission, you'll unlock:

Not Today

Consummate "Crash Site," "WMD," and "Payback" on Veteran difficulty.

Not Today

2 guides Offline Game Mode Single Player Main Storyline Difficulty Specific

Mission 13: Rebirth:

At the very showtime of the mission, you'll melee an enemy soldier and steal his hatchet. Immediately afterwards this, look to your left, and on the floor backside the wooden crate is Intel 34/42 .

Objective: Infiltrate the Soviet Lab and Confront Dr. Steiner (Mason)

As you lot fight your style through the lab, yous'll reach an entrance to a room with a red flashing low-cal in the middle. Before entering this room, you'll detect a bunch of monkeys in cages confronting the walls. Chop-chop throw grenades into southeast and southwest corner to kill a few monkeys, then shoot any remaining monkeys with your gun(due south) until y'all kill 7 within 10 seconds. Here'due south a visual guide by Rooster Teeth/Achievement Hunter:

I hate monkeys

Kill 7 monkeys in under 10 seconds in the Rebirth labs.

I hate monkeys

seven guides Offline Game Mode Single Player Time/Date

In the next room, y'all need to quickly get inside of the chamber in the middle of the room and catch Intel 35/42 on the cages. If you're too ho-hum, the doors will lock and y'all can't get within. However, if this happens in your game, you tin obtain the intel afterward on in the mission while you lot're playing every bit Hudson. Also note that if yous're able to brand it inside of the sleeping room to take hold of the intel, the enemies may lock the door while you're inside, which will kill you. However, if you grabbed the intel anyway, it will still be saved and you can proceed on.

Objective: Infiltrate the Soviet Lab and Confront Dr. Steiner (Hudson)

During this section, there's Nova Gas everywhere, and yous and your coiffure volition be wearing suits to protect you from the gas. This section replaces your health with adjust damage, meaning that if you're shot besides many times, your mask/arrange volition crevice open and you will die. To avoid this, make sure to take cover frequently and slowly progress forwards. Progress through the gas section until you attain the burning building. Instead of going within (every bit your objective says to), go into the building to the right (north). Inside this building, in the northeast corner is a black cabinet with Intel 36/42 .

After this, you'll infiltrate the lab. If you lot missed Intel 35 from before, you can take hold of information technology at present while playing as Hudson.

Mission 14: Revelations

Shortly after y'all go out of your chair, y'all'll open a double door. Have an immediate left and head downward the hall. Against the correct wall you'll see a brightly lit vending automobile, and on top of it is Intel 37/42 .

After a cutscene with Steiner, the wall alee of you lot reads "1 three 2 3 31 34" and some ruby numbers will fly at you. Turn right hither (the game wants you lot to go left) and continue towards the end of the hallway. In front of the double doors, on the left side is Intel 38/42 .

Presently later the flashback with Kennedy and the rockets launch off, you'll enter a room with 8 blank tv screens on the left wall. In front of the televisions is a desk with Intel 39/42 .

Upon completing the mission, you'll unlock:

Mission 15: Redemption

Objective: Shoot Down Enemy Helicopters; Pickup the Valkyrie Rockets

Once you're on the Rusalka, you'll be tasked to destroy two helicopters with the valkyrie rockets. From where you lot can pick up the valkyrie rockets, head slightly north into an open shipping container. From the entrance closest to the valkyrie rockets, wedged under the open up door is Intel 40/42 .

Objective: Neutralize all Threats

Once you enter the interior of the ship, you'll descend some stairs into a locker room with wet suits, and then some more stairs into a command room. When you enter this room, immediately in front of you lot is a tabular array. Behind this table, wedged underneath it, is Intel 41/42 .

Objective: Stop the Transmission

Once y'all achieve the flooded room with the map of the UsaA. on the wall, climb upwards the stairs and you'll be in a room with two desks on your immediate right. Underneath the left desk is Intel 42/42 , your terminal piece of intel for:

Once you complete the mission, you'll unlock:

Fire Notice

Complete "Rebirth" and "Redemption" on Veteran difficulty.

Burn Notice

3 guides Offline Game Mode Single Player Main Storyline Difficulty Specific

Stand Down

Complete the campaign on whatsoever difficulty.

Stand Down

3 guides Offline Game Mode Single Player Main Storyline Stackable Buggy + Buggy -

Black OP MASTER

Complete the entrada on Hardened or Veteran difficulty.

BLACK OP MASTER

10 guides Offline Game Mode Single Player Main Storyline Difficulty Specific Stackable Buggy +

Find annihilation you lot think is wrong with this walkthrough? Help us fix information technology past posting in its Walkthrough Thread.

This walkthrough is the belongings of TrueAchievements.com. This walkthrough and any content included may non be reproduced without written permission. TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners.

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